Archive for February, 2006

Lack of Innovation

Tuesday, February 14th, 2006

I’m sure I’m not the only one noticing the general lack of creativity in game development these days. Most games these days suffer from sequelitis. I look through the stores and, sadly, I already own most of the PC RPG’s out there. For a long time there hasn’t been much that could really catch my eye. Instead, I continually fund these mediocre games out of sheer boredom.

I’ll probably end up picking up Fable today. Not that I am saying it is a bad game or anything, but I already know it will have its limitations. For sure it was not worth the original retail tag of $50, but now that it has dropped in price it is at least a more reasonable pickup. I truely cannot wait until Oblivion comes out, but that is still some time away. I have long considered picking up a PS2 just to be able to play other RPG’s, but I guess the real question is whether I can hold out for the PS3 and try to kill two birds with one stone. It’s a pity there hasn’t been many RPG’s for the Gamecube, but at least Tales of Symphonia was pretty fun.


Sunday, February 5th, 2006

Cowher deserves it. The Bus stops where it should — with a ring and at home.

Superbowl prediction

Sunday, February 5th, 2006

Steelers will win. That is all.

Year of the Dog

Wednesday, February 1st, 2006

Talk about scary. Not that I’m the superstitious type, but this should definitely give anyone who knows me well some pause:

People born in the Year of the Dog possess the best traits of human nature. They have a deep sense of loyalty, are honest, and inspire other people’s confidence because they know how to keep secrets. But Dog People are somewhat selfish, terribly stubborn, and eccentric. They care little for wealth, yet somehow always seem to have money. They can be cold emotionally and sometimes distant at parties. They can find fault with many things and are noted for their sharp tongues. Dog people make good leaders. They are compatible with those born in the Years of the Horse, Tiger, and Rabbit.”

That was pulled directly from this page.

On a side note, apparently StarForce CAN cause problems. That would explain some of the strangeness experienced on my system ever since I installed Sudeki (and then Later X3 Reunion). I’ll have to go back and see if Morrowind will still ‘randomly’ crash now that I’ve removed the hidden StarForce drivers from my system.