What in the world? After practically a decade TF2 might actually get released. I’ll try not to keep my hopes up considering I used to play QWTF, but maybe it can be something that finally replaces Counter-Strike for me…
Archive for July, 2006
Team Fortress 2
Saturday, July 15th, 2006Something different, yet all the same
Tuesday, July 11th, 2006So, in a general nutshell, I’m starting a new job today. In many ways, I believe it will probably cause me loads more stress than what I was doing previously. However, assuming I can survive this, then I believe I will have forced myself up a notch in terms of what I will be able to do. Of course, I could also fail miserably, but I guess the worse that could really come from this is that I learn where my current limits are. I can’t say I’d ever considered losing a job as a true negative, but then again, I’ve also yet to be fired from any place either. Regardless, as long as something is learned in the process, it is not a total loss.
However, it probably does not help that I’m feeling like I might be catching something. My general eating and sleeping habits have been poor at best lately. It could be the weather, or it could be something else, but I just cannot sleep for a good chunk of time at all without randomly waking up. I just hope my body can hang in there for a while. It would be annoying to get sick right now, but then again, when isn’t it annoying to get sick? I could just take this all as a bad omen, but I am trying to look on the bright side — at least I’m now forcing myself to do something different with regards to work.
It’s always bothered me whenever I felt like I was stagnating. It didn’t particularly matter what it was, just the mere principle that I was on some sort of plateau. While I realize that everything has its limits, part of the drive is to always try and reach a little higher. I’ve had more than my share of reaching for a bit more than I could chew, but ultimately, I believe that the struggle helps define the experience in a positive fashion. As a general rule, nothing worth getting is gotten for free.